

These moves display the properties of grab attacks, but unlike true grabs, they are stopped by blocking. Basic Grab/Throw - performed by any character with input of block + ki blast.This typically makes them harder to combo, as you usually have to rely on the short stun from regular basic attacks to land them.


Some grabs work only on opponents in standing state, meaning that they will miss opponents that have been juggled. Another difference between the two is that Hyper Armor ignores grabs, but takes stamina damage from unblockable attacks just like with regular attacks. Unblockable attacks may seem similar in that they also ignore blocking, but unlike grabs, they do not lock opponent in a specific animation or give either person i frames. DRAGON BALL XENOVERSE 2 gives players an all new Dragon Ball experience: Fly around Conton City with up to 300 other players, face off against super powered. While a grab is active, neither you nor your enemy can interrupt it in any way, once they start they cannot be vanished or evaded, and they even grant you i frames while they're going on. The two main properties of a grab is bypassing block, and locking both user and opponent into animation. Grab is a specific type of attack in Dragon Ball Xenoverse 2.
